ue4商城资源Spline: Ropes – Hoses – Sci-fi






Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Spline: Ropes – Hoses – Sci-fi 花键:绳索-软管-科幻
易于使用,只需将电缆、绳索或科幻电缆拖放到引擎中,然后立即开始使用样条线在几秒钟内将其放置并添加样条线点。只需按住ALT键并单击并拖动样条线以添加点,或右键单击样条线以添加点。
我提供了30多条不同颜色、形状和尺寸的起动器绳索、软管和电缆。纹理的平铺可以在材质实例中更改,绳索镶嵌、科幻灯光颜色、电缆颜色和脉冲/闪烁灯光也可以在“不真实”的材质实例内部进行调整。当您更改它们时,请查看它们在资产上的实时更新。
这些软管,绳子,和科幻电缆是伟大的任何游戏,你正在工作!它们可以放置在走廊、工业场景、造船厂或中世纪城堡中的绳索、未来场景中的科幻电缆、服务器机房,任何你能想到的地方。如果你正在做一个电子游戏,你会发现这个包的用途!你甚至可以替换模型和纹理,以任何你认为合适的方式使用技术。享受吧!
技术细节
套装包括:
-演示场景-演示放置和使用所提供资产的不同方法
-49材料和材料实例
(创建无限量的材质,并在材质属性中进行轻松的变化和调整)
-43个静态网格
-32条预制并提供的花键绳索、软管和电缆
-26纹理表(漫反射、普通、规格、粗糙度、色板、高度)
-1024×512平均纹理大小
-平均Tri计数(100 Tri’s)
-三角形范围(60-512)Tri’s
-LOD(1-240级,2-60级,3-20级)
-所有绳索、软管和电缆都应用了LOD以及碰撞
预期平台
所有平台


Easy to use, just drag and drop the Cable, Rope, or Sci-Fi Cable of your choice into the engine and immediately start placing it in seconds using splines and adding spline points. Simply hold ALT and click and drag on the spline to add a point, or right click on the spline to add a point.
I have provided over 30 starter Ropes, Hoses and Cables of all different colors, shapes and sizes. The tiling of the texture can be changed in the material instances, the rope tessellation, sci-fi light color, cable colors, and pulsing/flickering lights can also all be adjusted inside of the material instances in Unreal. See them update real-time on the asset as you are changing them.
These hoses, Ropes, and Sci-fi Cables are great for any game that you are working on! They can be placed in hallways, industrial scenes, ropes in shipyards or medieval castles, Sci-fi Cables in your futuristic scenes, server rooms, anywhere you can think of. If you are making a video game you will find a use for this pack! You can even replace the models and textures to simply use the tech in any way you see fit. Enjoy!
技术细节
Set Includes:
– Demo Scene – To Demonstrate different ways to place and use the provided assets
– 49 Materials and Material Instances
(Create Unlimited amounts of materials with easy variations and adjustments in the material attributes)
– 43 Static Meshes
– 32 Pre-made and provided Spline Ropes, Hoses, and Cables
– 26 Texture Sheets (Diffuse, Normal, Spec, Roughness, Color Mask, Height)
– 1024×512 Average Texture Size
– Average Tri-Count (100 Tri’s)
– Triangle Range (60 – 512) Tri’s
– LOD’s (Level1 – 240, Level2 – 60, Level3 – 20)
– All Ropes, Hoses, and Cables have LOD’s applied to them as well as Collision
Intended Platform
All Platforms

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