ue4商城资源Bamboo Valley竹子竹林山谷场景








Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Bamboo Valley竹谷 竹子竹林山谷场景
这个包包含一个小山谷场景,使用摄影测量的岩石,悬崖和竹子。这些资产适合那些想营造中国功夫风格环境的人。
请注意,展示场景不是一个大的开放世界地图,它使用Lightmass静态GI,因为我们希望为室内洞穴区域生成美丽的间接照明效果。
技术细节
大多数资产都带有4k PBR校准纹理。但是,为了符合默认的纹理流预算,它们将LOD偏向于2k分辨率。
特征:
PBR材料:是
基于摄影测量的资产:是的
纹理尺寸:(26)岩石和悬崖的4k纹理集
(1) 其中一个悬崖的2k纹理集
(1) 竹子的4k纹理集
(4) 草的4k纹理集
(4) 地形层的4k纹理集
(1) 用于岩石细节拼接的2k纹理集
碰撞:是,自动生成
顶点数:对于大多数LOD级别0网格,大约4k到10k个三角形
细节层次:引擎自动生成的四个细节层次
岩石/悬崖网格数:27
岩石/悬崖材质实例数:27
岩石/悬崖纹理数量:81
岩石/悬崖母材数量:2
叶面网格数:16
叶材质实例数:5
叶纹理数:11
叶母材数量:2
地形材质实例数:1
地形纹理数:12
地形主材料数量:1
请注意,“Demo”文件夹中与河流相关的资产仅用于显示目的。它们是默认的引擎内容。
支持的开发平台:Windows、Mac、HTC Vive、Oculus
支持的目标构建平台:Windows、Mac、HTC Vive、Oculus







This package contains a small valley scene constructed using photogrammetry-based rocks, cliffs and bamboos. The assets are suitable for those who would like to build Chinese Kung Fu style environment.
Please note that the showcase scene is not a big open world map and it uses Lightmass static GI as we would like to generate beautiful indirect lighting effect for the indoor cave area.
技术细节
Most of the assets come with 4k PBR-calibrated textures. However, to comply with the default texture streaming budget, they are LOD-biased to 2k resolution.
Features:
PBR Materials: Yes
Photogrammetry-based Assets: Yes
Texture Size : (26) sets of 4k textures for rocks and cliffs
(1) sets of 2k textures for one of the cliffs
(1) sets of 4k textures for bamboos
(4) sets of 4k textures for grasses
(4) sets of 4k textures for terrain layers
(1) sets of 2k textures for rock detail tiling
Collision: Yes, automatically generated
Vertex Count: Around 4k to 10k triangles for most of LOD level 0 meshes
LODs: Four LOD levels auto-generated by the engine
Number of Rock/Cliff Meshes: 27
Number of Rock/Cliff Material Instances: 27
Number of Rock/Cliff Textures: 81
Number of Rock/Cliff Master Materials: 2
Number of Foliage Meshes: 16
Number of Foliage Material Instances: 5
Number of Foliage Textures: 11
Number of Foliage Master Materials: 2
Number of Terrain Material Instances: 1
Number of Terrain Textures: 12
Number of Terrain Master Materials: 1
Please note that river related assets in the “Demo” folder are only for display purpose. They are default engine content.
Supported Development Platforms: Windows, Mac, HTC Vive, Oculus
Supported Target Build Platforms: Windows, Mac, HTC Vive, Oculus

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