ue4商城资源PhysXPack






Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –PhysXPack
该包的目的是创造不同的场景与对象,可以摧毁根据物理定律。用这些物理资源建立你自己的可破坏场景!你可以创造木的,砖的和混凝土的建筑,它们可以被完全摧毁。可以创建在场景中表现为碎布玩偶的树。物体可以有不同的破坏深度。
该包包括按物理属性分组的对象:
•砖制品:墙、带窗洞的墙、带门口的墙;
•混凝土物体:栅栏、墙、带窗洞的墙、带门口的墙;
•玻璃物体:具有启用和禁用冲击损伤参数的窗户;
•石板对象:一个屋顶和一片石板;
•木制物品:门、栅栏、墙、带窗洞的墙和带门口的墙。
Paсk包含经过调整碰撞的第一人称。使用蓝图BP峎子弹调整子弹的破坏力。
你可以在游戏中使用这个软件包,或者创建一些可以破坏的场景来缓解你的心理压力:)
技术细节
包括:
•(2)地图
-演示
-资产
•(40)可破坏物体
•(1)静态网格
•(2)具有物理资源的骨架网格
•(2)子弹粒子
•(43)材料和53种纹理
•(5)蓝图:
-子弹蓝图(允许你调整伤害半径)
-手掌蓝图(子弹击中后将手掌转换为碎布玩偶模式)
-松树蓝图(子弹击中后将松树转换为碎布玩偶模式)
-棕榈蓝图和松树蓝图
•(1)第一人称碰撞和武器设置
支持的平台:Windows、Linux




The pack is designed to create different scenes with objects that can be destroyed according to the physics laws. Build your own destructible scenes with these physical assets! You can create wooden, brick and concrete constructions which can be completely destroyed. You can create trees which behave as a rag-doll on the scene. The objects can have different destruction depth.
The pack includes objects grouped by physical properties:
• Brick objects: a wall, a wall with a window hole, a wall with a doorway;
• Concrete objects: a fence, walls, a wall with a window hole, a wall with a doorway;
• Glass objects: windows with enabled and disabled Impact damage parameter;
• Slate objects: a roof and one sheet of slate;
• Wooden objects: doors, fences, walls, a wall with a window hole and a wall with a doorway.
The Paсk contains FirstPersonPh with adjusted collisions. Use the blueprint BP_Bullet to adjust the destructive power of the bullet.
You can use this pack in your games or create destructible scenes just for your psychological relief 🙂
技术细节
Includes:
• (2) maps
– DemoScene
– Assets
• (40) destructible objects
• (1) static mesh
• (2) skeletal meshes with physics assets
• (2) particle for bullet
• (43) materials and 53 textures
• (5) blueprints:
– blueprint for the bullet ( allows you to adjust the damage radius)
– blueprint for the palm (transfers the palm into the ragdoll mode after the bullet hit )
– blueprint for the pine (transfers the pine into the ragdoll mode after the bullet hit )
– blueprints for the palms and blueprint for the pine with basic class
• (1) FirstPersonPh with collision and weapon settings
Supported Platforms: Windows, Linux

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