Autodesk Flame 2022.x Linux | 2.9 Gb
软件开发人员欧特克很高兴地宣布火焰2022.0的可用性。这个软件软件为三维合成、视觉效果和编辑整理提供了强大的工具。

《Flame 2022》有什么新内容

摄像机分析节点-运动匹配移动解算器

Flame的新相机分析工具为忙碌的VFX艺术家提供卓越的自动相机解决方案和3D几何输出。这款全新的下一代相机跟踪器采用了类似于自动驾驶汽车智能‘视觉’和现实捕捉点云重建的尖端场景重建算法。结合运动结构(SfM)和视觉同步定位和映射(SLAM)技术,这个新节点产生数千个精确跟踪的点,能够在几分钟内获得高质量的结果。

相机分析节点可以手动或全自动模式运行,以求解相机视野(FOV)。通过机器学习,它可以丢弃移动的“坏数据”,如人、车辆和天空区域,否则这些数据将不得不从标准的基于场景的求解中手动移除。

此工具集允许火焰艺术家将3D对象放置在运动镜头中,并应用遮罩进行合成、选择性效果或颜色分级。用于重投影的宏还允许艺术家快速地将清理过的“补丁”或新元素放入场景中。

集成整理工具集

切线着色控制面板支持
火焰得到扩展切线着色控制面板支持切线枢纽的弧,元素,波2,波纹,和元素-Vs设备,允许艺术家完全从触觉控制面板颜色等级。切线色彩师控制面板和iOS或安卓应用可以从tangentwave.co.uk单独购买。
色彩管理LUT装载机火柴盒
一个新的着色器,颜色管理,允许艺术家直接在火焰和耀斑中的动作和图像节点内导入一个基于外部文件的查找表(LUT)或颜色变换。然后,艺术家可以通过一个选择性的,通过一个传统的或基于ML的密钥和GMask隔离,在整个或部分图片上应用他们的“外观”。
从各种文件格式(. 3dl)加载以前制作的标准查找表(LUT)或颜色转换。立方体。ctf。ccc)允许对图片的全部或部分进行即时的创造性操作。导入的LUT文件也可以应用于用户指定的工作色彩空间。

黑魔法原始支持–相机原始媒体
艺术家现在可以在火焰、火炬、火焰辅助和光泽中导入黑魔法设计原始媒体。其默认标记色彩空间设置为BMD胶片/宽色域第5代。还有一个场景线性BMD宽色域第5代CS,可在相机/BlackmagicDesign中使用。

在提供远程工作解决方案的持续努力中,艺术家现在可以通过网络设备接口(NDI)为多个远程观众提供高质量的观看体验。NDI视频预览流支持使艺术家能够在火焰、火炬和火焰辅助中通过IP计算机网络多播全屏视频。NDI与OBS studio、Skype、Zoom、Ecamm Live等网络广播软件兼容,也与SetStream等基于云的服务兼容。使用这些第三方工具,火焰视频预览还可以流式传输到公共流媒体服务,如YouTube Live、脸书、潜望镜和Twitch。

社区请求的更新
基于社区反馈的一系列创造性的整理改进也被添加到Flame中,包括简化的Linux安装和配置体验、许多Gmask遗留功能(在GMask Tracer中提供)、MasterGrade中更大的曲线视图以及将Flame集成到现代管道所需的Python 3更新。

Autodesk Flame:三维视觉效果(VFX)、表面处理和颜色分级软件。火焰三维VFX和整理软件为三维合成、视觉效果和编辑整理提供了强大的工具。集成的创意环境意味着更快的合成、高级图形、色彩校正等等。

Autodesk帮助人们想象、设计和创造一个更美好的世界。从设计专业人员、工程师和建筑师到数字艺术家、学生和爱好者,每个人都使用Autodesk软件来释放他们的创造力并解决重要挑战。

产品:欧特克火焰
版本:2022.x
支持的体系结构:x64
网站主页:http://www.autodesk.com
支持的语言:英语
系统要求:Linux
尺寸:2.9 Gb

Autodesk Flame 2022.x Linux | 2.9 Gb
The software developer Autodesk is pleased to announce the availability of Flame 2022.0. This software software provides powerful tools for 3D compositing, visual effects, and editorial finishing.

What’s new in Flame 2022

Camera Analysis Node – Motion Matchmove Solver

Flame’s new Camera Analysis tool provides busy VFX artists with remarkable, automatic camera solves and 3D geometry output. This new, next-generation camera tracker uses cutting-edge scene reconstruction algorithms similar to autonomous vehicle smart ‘vision’ and reality capture point cloud reconstruction. Combining Structure from Motion (SfM) and visual simultaneous localization and mapping (SLAM) techniques, this new node produces thousands of accurately tracked points, enabling high-quality results in minutes.

The Camera Analysis node can operate in a manual or all-automatic mode to solve camera field of view (FOV). With machine learning, it discards moving ‘bad data’ like humans, vehicles, and sky regions that would otherwise have to be manually removed from a standard scene-based solve.

This toolset allows Flame artists to place 3D objects in a moving shot and apply masking for compositing, selective effects or color grading. Macros for re-projection also allow artists to quickly place cleaned up ‘patches’ or new elements into a scene.

Integrated Finishing Toolset

Tangent colorist control panel support
Flame gets expanded Tangent colorist control panel support for Tangent Hub’s Arc, Element, Wave 2, Ripple, and Element-Vs devices, allowing artists to color grade entirely from a tactile control panel. Tangent colourist control panels and iOS or Android apps can be purchased separately from tangentwave.co.uk.
Colour Management LUT Loader Matchbox
A new shader, ColourMgmt, lets artists import an external file-based Lookup Table (LUT) or Colour Transform directly inside Action and Image nodes in Flame and Flare. Artists can then apply their ‘look’ over the entirety or a part of a picture via a Selective, through a traditional or ML-based key and GMask isolation.
Loading previously made, standard Lookup Table (LUT) or Colour Transforms from a wide variety of file formats (.3dl .cube .ctf .ccc) allows for instant creative manipulation of all or part of a picture. Imported LUT files can also be applied in a user-prescribed working colour space.

Blackmagic RAW Support – Camera Raw Media
Artists can now import Blackmagic Design RAW media in Flame, Flare, Flame Assist, and Lustre. Its default tagged colour space is set to BMD Film / WideGamut Gen5. There is also a scene-linear BMD WideGamut Gen5 CS available in Cameras/BlackmagicDesign.

In an ongoing effort to provide remote work solutions, artists can now offer a high-quality viewing experience to multiple remote viewers with Network Device Interface (NDI®). NDI® video preview streaming support enables artists to multicast full screen video across an IP computer network in Flame, Flare, and Flame Assist. NDI® is compatible with webcasting software like OBS studio, Skype, Zoom, Ecamm Live or cloud-based services like SetStream (https://setstream.io). Using these 3rd party tools, Flame video preview can also be streamed to public streaming services like YouTube Live, Facebook, Periscope, and Twitch.

Community-requested Updates
A slew of creative finishing improvements based on community feedback have been added to Flame as well, including a streamlined Linux install and configuration experience, many Gmask legacy features, being made available in the GMask Tracer, a larger curves view in MasterGrade, and an update to Python 3, required for integrating Flame into a modern pipeline.

Autodesk Flame: 3D visual effects (VFX), finishing, and color grading software. Flame 3D VFX and finishing software provides powerful tools for 3D compositing, visual effects, and editorial finishing. An integrated, creative environment means faster compositing, advanced graphics, color correction, and more.

Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

Product: Autodesk Flame
Version: 2022.x
Supported Architectures: x64
Website Home Page : http://www.autodesk.com
Languages Supported: english
System Requirements: Linux
Size: 2.9 Gb

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